Heavy Metal : Terrain Shaping Prototype was a client project at the ETC. In this project we developed a 3D visualization system to work with Caterpillar’s remote and autonomous control systems for their heavy equipment. This also included developing a graphical user interface and preparing a cost-benefit analysis of different game engine platforms that could […]
Iminintech Project
The Iminintech Project’s purpose was to design and build a 2-story themed entertainment attraction for Carnegie Mellon’s Spring Carnival in 2010. I was part of a team of 9 people who designed developed and built the attraction including 2 new platforms that will be incorporated into future ETC Curriculum. The booth itself was essentially a […]
You must be logged in to post a comment.