A Portfolio Site

Vainglory

I joined Super Evil Megacorp in June of 2016 as a Live Ops Producer. I was quickly promoted to Director of Production in November of that same year. During my tenure at SEMC, I have helped launch 30+ updates to Vainglory including the 5V5 launch and the Cross-Platform experience. I have since been promoted to […]

Unannounced Marvel Game

In October of 2014, I was moved from Star Wars: Commander to a new unannounced Marvel project that was slated for release on iOS, Android and Windows Phone in October 2015. At this time the game had been in development for 6 months. In May 2015, the game was pivoted to be a much higher […]

Star Wars: Commander ©Disney

In March of 2014, I joined the Star Wars: Commander project. When I was brought on-board the project had been in development for about 6 months already. The game successfully launched on iOS, Android, and Windows Phone in October of 2014 and continues to live operate. The game is a MidCore RTS game where players can […]

Unannounced Star Wars Game

Unannounced Star Wars Game

In November of 2013, I was moved from Alice in Wonderland to a new unannounced project that was slated for release on iOS, Android and Windows Phone in May 2014. At this time the game had been in development for 6 months. The game was a turn based combat game using a Rock Paper Scissors […]

Alice in Wonderland: A New Champion ©...

Alice in Wonderland Facebook Page Alice in Wonderland: A New Champion continued the storyline from the Alice in Wonderland Movie that was released in 2010. In this new adventure, the Red Queen is trying to return from the Outlands and retake Underland from the White Queen. The player is tasked with helping Alice and the other denizens […]

Empyrean 2D

Empyrean 2D is an ETC project team that is working with EA studio EA2D to build a game that closely integrates with their latest title Dragon Age Legends.  EA2D’s goal is to create connected and social games for gamers and Dragon Age Legends is just the latest in a line of games that have been […]