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Posts tagged Grad School

Heavy Metal : Terrain Shaping Prototy...

Heavy Metal : Terrain Shaping Prototype was a client project at the ETC.  In this project we developed a 3D visualization system to work with Caterpillar’s remote and autonomous control systems for their heavy equipment.  This also included developing a graphical user interface and preparing a cost-benefit analysis of different game engine platforms that could […]

Iminintech Project

The Iminintech Project’s purpose was to design and build a 2-story themed entertainment attraction for Carnegie Mellon’s Spring Carnival in 2010.  I was part of a team of 9 people who designed developed and built the attraction including 2 new platforms that will be incorporated into future ETC Curriculum. The booth itself was essentially a […]

Empyrean 2D

Empyrean 2D is an ETC project team that is working with EA studio EA2D to build a game that closely integrates with their latest title Dragon Age Legends.  EA2D’s goal is to create connected and social games for gamers and Dragon Age Legends is just the latest in a line of games that have been […]